DScan while warping

How to Directional Scan(DScan) multiple anomalies while in warp with “Look at” (camera snap)

You can use “shift-C” to Toggle your “camera look at on click

With your “camera look at on click” toggled off, use “c” to “look at” manually.

While in warp, hold “c” and click on any row in your Overview or probe scan window. This will “look at” that object, track it while in warp, and give you a DScan of that object.

Example
You are hunting in a light tackle ship and jump into your next system. You’ll do a 360 Degree DScan and find 1 possible target. You’ll change to a 5 Degree DScan, “Hold c” and click on the anomalies in DScan range, DScanning each of them to find figure whether the target is in an anomaly or not.

Example 2
You are hunting with several others in a light tackle ships and jump into your next system. Your job is to search for targets outside DScan Range of the in-gate. You’ll check your probe scanner and warp to an anomaly at least 14AU from the in-gate. While in warp you’ll do a 360 Degree DScan and find 1 possible target. You’ll change to a 5 Degree DScan, “Hold c” and click on the anomalies in DScan range, your range to the anomaly will be changing as you warp around the system.
You find your target on the 5Degree DScan call out the anomaly sig so that your fleet mates still on the in-gate can start to warp. You’ll turn around coming out of warp and warp to the target.

Example 3
You are hunting with several others in a light tackle ships and jump into your next system. Your job is to search for targets outside DScan Range of the in-gate. You’ll check your probe scanner and warp to an anomaly at least 14AU from the in-gate. While in warp you’ll do a 360 Degree DScan and find 1 possible target. You’ll change to a 5 Degree DScan, “Hold c” and click on the anomalies in DScan range, your range to the anomaly will be changing as you warp around the system.
You do not find your target and call out to your fleet mates that the anomalies are empty and not to waist time warping to it.